An original, simplified word-wheel game for one or two local players. Solve the complete English word or phrase using the 26 letters A–Z. Vowels are A, E, I, O and U; Y is a consonant.
Spin: land on a number, then choose an unused consonant. Each occurrence earns that many points. A correct consonant keeps your turn; a wrong consonant, wrong solution or pass gives the turn to the other player. In solo mode, spin again.
Buy a vowel: before spinning, spend 200 round points on a vowel. All occurrences are revealed, without earning points. A miss still costs 200 and does not end your turn in this variant. After a numbered spin, first guess a consonant, pass or solve.
Double: spin again. Matches on your next consonant guess earn double points. A miss or turn change clears the bonus; buying a vowel does not use it. Multiple Double results do not stack.
Half: halve your current round score, rounding down, then spin again. Bankrupt: lose your round points and end your turn. Lose turn: end your turn without losing points. Total scores are not reduced.
End of round: solving the whole phrase or revealing the last letter completes the puzzle. Only the solver adds their round score plus a 1000-point bonus to their total. The other player’s round points are not added. There is no fixed number of rounds.
New puzzle: reset both round scores and keep totals; the active player starts. Changing mode starts a new puzzle with Player 1. New game resets both total scores too.
Repeats and saving: all 160 English puzzles appear before a new cycle begins, with no immediate repeat between cycles. Skipped puzzles count as seen. History is kept even after New game. Autosave keeps both the game and puzzle history if local storage is available. English and Hungarian saves are separate.
This standalone HTML game works offline without a separate data file.